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Panduan Notasi Kubus Rubik

Pelajari bahasa kubus. Pahami arti R, U, L, D, F, dan B.

Untuk membaca algoritma dan menyelesaikan kubus, kamu perlu memahami notasi standar. Setiap huruf merujuk pada satu sisi kubus dan cara memutarnya.

Hold the cube the same way every time

Before any letter means anything, agree on how you are holding the cube. Pick up the cube with one colour on top (this becomes U, Up) and one colour facing you (this becomes F, Front). The other four faces fall into place: the face on your right is R, on your left L, away from you B (Back), and underneath D (Down). Hold it like this and the six letters never change meaning, no matter how scrambled the cube is.

The standard view: U on top, F toward you, R on your right. Every algorithm assumes you are holding the cube this way.

Gerakan Dasar

Huruf saja berarti putaran 90 derajat searah jarum jam. Huruf diikuti apostrof (mis. R') berarti putaran 90 derajat berlawanan arah jarum jam. Huruf diikuti '2' (mis. R2) berarti putaran 180 derajat.

R
Putar sisi Kanan searah jarum jam.
R' berlawanan arah jarum jam
R2 180°
L
Putar sisi Kiri searah jarum jam.
L' berlawanan arah jarum jam
L2 180°
U
Putar sisi Atas searah jarum jam.
U' berlawanan arah jarum jam
U2 180°
D
Putar sisi Bawah searah jarum jam.
D' berlawanan arah jarum jam
D2 180°
F
Putar sisi Depan searah jarum jam.
F' berlawanan arah jarum jam
F2 180°
B
Putar sisi Belakang searah jarum jam.
B' berlawanan arah jarum jam
B2 180°

Pengubah

R
Tanpa pengubah
Searah jarum jam 90 derajat
R'
Berlawanan arah jarum jam (apostrof) — mis. R'
Berlawanan arah jarum jam 90 derajat
R2
Putaran 180 derajat — mis. R2
180 derajat (arah mana pun)

A single R turn, looping. Watch the top-right edge swing away from you — that is clockwise.

Read a real algorithm

Reading an algorithm is just two questions, one move at a time: which layer (the letter) and how does it turn (the symbol). Nothing more. Let's decode the most famous beginner trigger on the cube — the Sune, named by Swedish speedcuber Lars Petrus. It twists three corners and reads like this:

Watch it run, then read the seven tokens left to right against the list.

  1. R — no symbol, so turn the right layer 90° clockwise.
  2. U — no symbol, turn the up layer clockwise.
  3. R' — the prime means turn the right layer 90° counter-clockwise.
  4. U — up layer clockwise again.
  5. R — right layer clockwise.
  6. U2 — the 2 means a 180° turn of the up layer.
  7. R' — right layer counter-clockwise to finish.

Naming pieces and slots

The same six letters name the pieces too, by listing the faces a piece touches. An edge touches two faces (the edge between U and F is UF); a corner touches three (the corner of U, R and F is URF). For a piece, order doesn't matter — FR and RF are the same edge. But corner names are read clockwise, so URF, RFU and FUR all name the same corner. When you need to talk about a single sticker, the first letter is the face you are looking at: the U-sticker of that corner leads with U.

UF edge — touches 2 faces (order doesn't matter)
URF corner — touches 3 faces, read clockwise

Gerakan Lebar

Huruf kecil atau akhiran 'w' berarti menggerakkan sisi itu beserta lapisan dalam yang bersebelahan secara bersamaan.

Rw Sisi kanan + lapisan tengah (sama dengan r).
Uw Sisi atas + lapisan kedua (sama dengan u).

Gerakan Irisan

Lapisan dalam tunggal, tanpa menyentuh sisi luar mana pun.

M Lapisan tengah, arah sama dengan L.
E Lapisan ekuator, arah sama dengan D.
S Lapisan berdiri, arah sama dengan F.

Rotasi Kubus

Putar seluruh kubus tanpa memutar sisi mana pun.

x Putar seluruh kubus pada sumbu R (seperti gerakan R).
y Putar seluruh kubus pada sumbu U (seperti gerakan U).
z Putar seluruh kubus pada sumbu F (seperti gerakan F).

The three notation mix-ups everyone hits

  • M “looks backwards.” The middle slice M follows the L face, not R — so an M turn goes the opposite way to what you'd expect from R. Judge slice direction by the left face.
  • Lowercase isn't a secret move. On a 3×3, u and Uw are the same thing (a wide turn). It only changes meaning on bigger cubes.
  • A double turn has no “wrong” direction. R2 and R2' end in the same state; the prime only tells your hands which way to spin.